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Mängu laadimine (10%)
Laud #652367571
Käik #80
Edenemine 40%
Eelnevalt The Vale of Eternity #652367571 ... ([Jäta viimaste käikude taasesitamine vahele])

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Mängu on mängu algusest uuendatud: Taasesitus on seetõttu EKSPERIMENTAALNE.
{ARENA_CANNOT_PLAY_EXPLANATION}

Round 5/10

Actions

Show Discard

Hunting zone
Hand: 6 card(s)
tudopato
:
7
/ 60
Areas
Hand: 2 card(s)
Robertojr13
:
4
/ 60
Areas

{HOTSEAT_HEY_ITS_YOUR_TURN}

{PLAY}

0 -395525183 eur Visitor-395

Mängu abi:

See BGA wiki leht kuvatakse inglise keeles, kuna sinu keeles pole veel sisu. Võid selle ise luua!

Goal

Score 60 points at the end of a round or have the the most points at the end of round 10 by summoning creatures from your hand

Core Concepts

Cards

There is no hand limit. The maximum number of cards a player can have in their summoning area is equal to the current round. Additional spots are added every round, cards may also be removed from the summoning area by spending magic stones. A card has a family, which determines how much it can be sold for and other effects.

Each card has one of 3 types of effect:

  • Instant (lightning bolt ⚡︎): Triggers only when the card is being summoned.
  • Permanent (infinity ∞): Activates always after the card has been summoned.
  • Active (hourglass ⌛︎): Activates once per round during the Resolution Phase.

Magic Stones

Magic Stones are the currency used to summon and remove cards. A Red Stone is worth 1, a Blue Stone is worth 3, a Purple Stone is worth 6.

Magic stones are limited to a quantity of 4 regardless of their value (e.g. 4 red 1s or 4 purple 6s). If a player exceeds this limit, they must keep 4 magic stones and discard the rest.    This decision must be made before taking any other actions.

Magic Stones cannot be freely traded to make room for others, e.g. if you have 4 red 1s, you cannot trade 3 of them for 1 blue 3. If a player overspends their magic stones, they cannot make change e.g. using a purple 6 for something that costs 4 does not grant you 2 red 1s back.

Points

Due to various effects, players can gain or lose points throughout the game, although minimum score at any time is 0 (i.e. no negatives). The Game ends when a player has 60 points at the end of a round or at the end of the 10th round.

Hunting Phase

To start the round, each player drafts two cards

First card is drafted clockwise from start player, second card is drafted anticlockwise from last player (this means the last player drafts both their cards at once essentially)

Turn

On your turn, you take as many of the actions as many times as desired

After all players have done this, the action phase ends

The actions are: Sell, Tame, Summon, Remove

Sell - Pick a card you chose during the Hunting Phase and discard it, receive Magic Stones based on its family (this is NOT its cost). Red Fire gives 3 Red Stones, Blue Water gives 1 Blue Stones, Green Earth gives 4 Red Stones, Pink Wind gives 1 Red & 1 Blue stone, Purple Dragon gives 1 Purple Stone

Sell Value by Family
Family Sell For Value Total Stones
Fire 3 Red Magic Stones 3 3
Earth 4 Red Magic Stones 4 4
Water 1 Blue Magic Stone 3 1
Wind 1 Red Magic Stone

1 Blue Magic Stone

4 2
Dragon 1 Purple Magic Stone 6 1

Tame - Pick a card you chose during the Hunting Phase and put it into your hand

Summon - If you have open areas, you may pay the cost of a card and place it into your playing area, this cost may be reduced by the effect of cards already in your playing area. After which, resolve any instant effects if it has one.

Remove - You may remove a card from your own playing area at the cost of the current round, e.g. in round 2 the cost is 2

Resolution Phase

In turn order, each player can activate each active effect on their cards in their playing area once each, in any order. Card effects must be used if player meets the card criteria.

Recover is a keyword that puts a summoned card back in the owner’s hand. If no specific target is described, the card recovers itself.

Game End

The game ends if at end of round a player reaches 60 points or it is the 10th round, if neither of these happen then start a new round with a new start player

The player with the most points wins!

If tied, the player with the most summoned cards wins!


Tagasi mängu

Märkus: 3D on eksperimentaalne

Sa oled selle mängu vaatleja
7
68
89 päeva
Näita kursorit

Hand: 6

Summons: 2

Robertojr13
4
1
89 päeva
Näita kursorit

Hand: 2

Summons: 4

Vaatlejad: Visitor-395525183
Alistu
Lahku
tudopato places a marker on Rudra
01:16 PM
Robertojr13 places a marker on Genie
Robertojr13 places a marker on Ember
01:10 PM
tudopato places a marker on Eternity
Start of Round 5
tudopato recovers Undine
tudopato scores
x2
with Nessie
tudopato recovers Mud Slime
tudopato earns
tudopato removes
12:18 PM
Robertojr13 earns
Robertojr13 earns
Robertojr13 discards Basilisk
Robertojr13 activates Medusa
12:12 PM
Robertojr13 steals
x1
to tudopato with Goblin
12:11 PM
tudopato earns
tudopato pays
and summons Undine
tudopato pays
and summons Nessie
tudopato tames Nessie
tudopato earns
tudopato scores
x6
tudopato pays
and summons Mud Slime
tudopato tames Hae-tae
11:40 AM
Robertojr13 tames Basilisk
02:51 AM
Robertojr13 pays
and summons Medusa
Robertojr13 tames Medusa
02:50 AM
Robertojr13 places a marker on Basilisk
02:49 AM
tudopato places a marker on Nessie
tudopato places a marker on Hae-tae
4/3/2025 02:39 AM
Robertojr13 places a marker on Medusa
10:41 AM
Start of Round 4
Robertojr13 earns
Robertojr13 steals
x1
to tudopato with Goblin
10:40 AM
tudopato earns
tudopato removes
tudopato recovers Undine
tudopato recovers Imp
4/2/2025 08:32 AM
Robertojr13 pays
and summons Horned Salamander
Robertojr13 pays
and summons Goblin
Robertojr13 tames Goblin
Robertojr13 earns
Robertojr13 sells Ifrit and gets
11:56 PM
tudopato earns
tudopato summons Imp
tudopato earns
tudopato pays
and summons Undine
11:46 PM
tudopato pays
and summons Snail Maiden
tudopato tames Mud Slime
tudopato tames Dragon Egg
tudopato places a marker on Mud Slime
11:45 PM
Robertojr13 places a marker on Ifrit
Robertojr13 places a marker on Goblin
11:37 PM
tudopato places a marker on Dragon Egg
Start of Round 3
tudopato recovers Undine
tudopato recovers Imp
tudopato tames Snail Maiden
tudopato earns
tudopato summons Imp
tudopato earns
tudopato pays
and summons Undine
tudopato tames Undine
11:25 PM
Robertojr13 tames Gi-rin
Robertojr13 draws a card
Robertojr13 pays
and summons Hippogriff
Robertojr13 earns
Robertojr13 sells Troll and gets
Robertojr13 places a marker on Troll
11:08 PM
tudopato places a marker on Snail Maiden
tudopato places a marker on Undine
10:32 PM
Robertojr13 places a marker on Gi-rin
11:26 AM
Start of Round 2
tudopato recovers Imp
08:20 AM
Robertojr13 tames Griffon
Robertojr13 tames Hippogriff
01:12 AM
tudopato tames Incubus
tudopato earns
tudopato summons Imp
tudopato tames Imp
tudopato places a marker on Incubus
12:48 AM
Robertojr13 places a marker on Griffon
Robertojr13 places a marker on Hippogriff
12:29 AM
tudopato places a marker on Imp
12:25 AM
Start of Round 1
Mängu tudopato värv on valitud vastavalt nende eelistustele. Muuda minu eelistusi.
4/1/2025 12:12 AM
Kas sa teadsid?
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