Faraway
Throughout a game of Faraway, you will play a row of 8 cards in front of you, from left to right. These cards represent the regions you will come across while exploring the lands. Characters on these cards will grant you victory points if you later fulfil the conditions they demand. At the end of the game, you walk back the same way, scoring cards in the opposite order you played them. There lies the heart of the gameplay. Throughout the game, the cards you play will serve both to set new objectives, and to meet the ones you played previously.
Each turn, you play a card from a hand of 3. Then you pick a new card from a face-up river. As play is simultaneous in Faraway, you must take into account a clever priority system in all of your choices – being last to pick a card leaves you with fewer options and often less profitable choices for the next turns.
Mängijate arv: 2 - 6
Mängu kestus: 6 mn
Keerukus: 2 / 5
Mängi Faraway ja 959 other games veebis.
Allalaadimine ei ole vajalik - mängi otse oma veebibrauseris.
Oma sõprade ja tuhandete mängijatega kogu maailmast.
Vaba. Tasuta.
Mängi Faraway ja 959 other games veebis.
Allalaadimine ei ole vajalik - mängi otse oma veebibrauseris.
Oma sõprade ja tuhandete mängijatega kogu maailmast.
Vaba. Tasuta.
Reeglite kokkuvõte
Overview
You create and satisfy 8 objectives that you choose, which are presented across 8 rounds.
Your regions will score BACKWARDS (that is, right to left), not in the order you played them!
Turn
1. First, everyone picks a card to play as their next region card. The card goes AFTER the previous card they played (if any).
2. Each player checks the top left number (Exploration Duration) of the card they just played. If it's greater than the previous card's number, the player draws 1 Sanctuary card plus one per Clue (map) that they will choose between for the next phase.
3. Based on the top left number their played card, players in order (from lowest to highest) pick a Region card from the supply to replenish their hand.
4. Then they choose one of their Sanctuary cards to play (if they drew any earlier).
Game End
The game ends at the end of the 8th round.
To score, keep your Sanctuaries face up, but flip all your regions face down for scoring.
Reveal the rightmost Region card and score it if it meets the requirements in the middle right by adding the points at the lower right to your total. (Note this may be a fixed number or depend on other symbols in your cards' top right corner.)
(At this point, only your Sanctuaries and one other card are face up).
Then reveal the next Region to the left and score it, and so forth until you score all 8 regions right to left. So, your cards that were placed earlier will still be face down and thus will NOT help score cards placed later in the game, so plan accordingly.
Once all regions have been scored and are now face up, score the Sanctuaries, and the player with the highest score wins! (Tiebreaker is lowest total Exploration Duration.)