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mängulaua seaded

Mängurežiim
Tavaline režiim
Mängu kiirus
Reaalajas • Aeglane kiirus
Maastikuruutude paigitus
Muutuv seadistus
Muutuva mängulaua ülesehitus tavaliste numbritega
Sadamate paigutus
Tavasätted
Sadamad on paigutatud raami tavapaigutuse järgi
Vahetus- ja ehitusvoorud koos
Sees
Vahetus- ja ehitusjärjekord on vaba
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Sees
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Väljas
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Sees
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

1 min

keskmine ooteaeg

Mängu tulemus

mängulaua seaded

Mängurežiim
Tavaline režiim
Mängu kiirus
Reaalajas • Aeglane kiirus
+1:52 iga käigu kohta (maximum 6:00)
Maastikuruutude paigitus
Muutuv seadistus
Muutuva mängulaua ülesehitus tavaliste numbritega
Sadamate paigutus
Tavasätted
Sadamad on paigutatud raami tavapaigutuse järgi
Vahetus- ja ehitusvoorud koos
Sees
Vahetus- ja ehitusjärjekord on vaba
Expansion
Cities & Knights
Expansion enabled
Variant: Easy Start
Sees
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Nasty Battles (Cities & Knights only)
Väljas
Variant disabled - Not available yet
Variant: Knight Errant (Cities & Knights only)
Sees
This rule allows you to use one of your active knights to chase away the robber before rolling the dice on your turn. Your knight becomes deactivated.

Hetkel selle laua ümber olevad inimesed

mängu info

Kuidas mängida?

Avaldatud :

publisher

Arendanud :

darhf, lordalx

Avaldatud :

250204-2027





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