Imagine…
“It's 3 a.m. The lights are out. You and your group are trying to cross the street to an abandoned supermarket, looking for food and anything else you can grab. You’re listening to the shuffle of dead feet somewhere in the dark corners of the road. Then it happens: someone knocks over a can! The sound rolls across the tarmac like a gunshot. And every shadow turns toward you and the others at once.”
The mood is set.
Zombicide is a cooperative game where you take the roles of Survivors battling waves of Zombies controlled by the game itself. It is about teamwork but also action and reaching victory against impossible odds. Because here's the terrible truth at the heart of the game: the better you fight, the worse things get. Quite the catch-22, right?!?
All players win or lose together. Sure, one could argue that statement when playing the solo version, but let’s not… Only through team spirit will the Survivors give their best, unlocking powerful Skills and gaining access to the best weapons. Cooperation is the key to survival and victory!
Each round has 3 phases. First, you have the Player Phase where you each have 3 actions. Some actions make noise while others don’t, and any unused action is lost. Then comes the Zombie Phase, where Zombies (duh) attack whoever is in their zone, move towards the noisiest area, and new ones spawn. Finally, you remove all noise tokens and brace yourself for the next round.
Zombicide is fast and brutal! It's not about being the hero, it's about making sure everyone makes it out. Give the tutorial a go before you join the battlefield.
https://boardgamearena.com/gamepanel?game=zombicidesecondedition
A huge thanks to Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult, the game designers, as well as Asmodee for letting us add the Second Edition of this instant classic to the platform. And let’s celebrate the work of LeSteffen who brought the game to life, so to speak, on BGA.
This was your Wednesday release.
Braaains optional. Teamwork required. Take care and play fair…
Zombitsiid 2. väljaanne: Sest see on põnevik… Öö
Kujutage ette…
„Kell on 3 öösel. Tuled on kustunud. Sina ja su grupp üritate üle tee minna mahajäetud supermarketisse, otsides toitu ja kõike muud, mida haarata annab. Kuulate surnud jalgade sahinat kusagil tee pimedates nurkades. Siis see juhtub: keegi ajab konservi ümber! Heli veereb üle asfaldi nagu püssilask. Ja iga vari pöördub korraga teie ja teiste poole.“
Meeleolu on loodud.
Zombitsiid on koostöömäng, kus kehastute ellujäänuteks, kes võitlevad mängu enda juhitavate zombilainetega. See on meeskonnatöö, aga ka tegutsemine ja võidu saavutamine võimatute raskuste kiuste. Sest siin on mängu keskmes kohutav tõde: mida paremini sa võitled, seda hullemaks asjad lähevad. Päris nõiaring, eks?!?
Kõik mängijad võidavad või kaotavad koos. Muidugi, selle väitega võiks sooloversiooni mängides vaielda, aga ärme tee seda... Ainult meeskonnavaimu abil annavad ellujääjad endast parima, avades võimsaid oskusi ja saades ligipääsu parimatele relvadele. Koostöö on ellujäämise ja võidu võti!
Igas voorus on 3 faasi. Esiteks on mängija faas, kus igal mängijal on 3 tegevust. Mõned tegevused teevad müra, teised mitte, ja kõik kasutamata tegevused lähevad kaotsi. Seejärel tuleb zombide faas, kus zombid (duh) ründavad kõiki, kes on nende tsoonis, liiguvad kõige lärmakama ala poole ja tekivad uued. Lõpuks eemaldad kõik müražetoonid ja valmistud järgmiseks vooruks.
Zombicide is fast and brutal! It's not about being the hero, it's about making sure everyone makes it out. Give the tutorial a go before you join the battlefield.
https://boardgamearena.com/gamepanel?game=zombicidesecondedition
Suur tänu mängudisaineritele Raphaël Guiton, Jean-Baptiste Lullien ja Nicolas Raoult, aga ka Asmodee, et lubasid meil selle koheselt ilmunud klassika teise väljaande platvormile lisada. Ja tähistagem LeSteffeni tööd, kes tõi mängu BGA-s nii-öelda ellu.
See oli teie kolmapäevane väljalase.
Praadimine on valikuline. Vajalik on meeskonnatöö. Olge ettevaatlikud ja mängige ausalt…
For some, the Tarot is a glimpse into what might be. For you, it is a weapon.
In Soothsayers, you aren't just reading the future, you make it yours. You are a powerful mystic in a race against your rivals to control the fate of the universe.
On your turn, choose one of 4 actions. You can earn coins to build your fortune, draft new cards to grow your hand, ascend to higher levels to strengthen your influence, or capture a tarot card to unlock its power. It may look like a simple choice, but every decision shapes your game.
Capture the Empress, the Moon, or even Death itself, and harness the arcane powers of the tarot to bend fate to your will. Each card is a source of raw, mystical energy waiting for someone bold enough to take hold of it. Each tarot card you get grants you a new game-changing ability. On their own, these powers are strong. Combined with your leveled-up actions, they become something much bigger, letting you build unstoppable combos.
You can learn the ropes of the game thanks to the tutorial. Once you’re done, don't just predict the future. Command it.
https://boardgamearena.com/gamepanel?game=soothsayers
We should have predicted that this game would come to the platform but not everyone can be a soothsayer so thank you to Jeff Grisenthwaite, the game designer, and Play to Z, the publisher, for letting us use their game.
This was your Monday release.
Now go bend destiny to your will... just don't pull a muscle doing it. Take care and play fair…
Ennustajad: Olgu kaardid alati teie kasuks
Mõne jaoks on Tarot pilguheit sellesse, mis võiks olla. Sinu jaoks on see relv.
Mängus Soothsayers sa ei loe tulevikku ette, vaid teed selle enda omaks. Sa oled võimas müstik, kes võistleb oma konkurentidega universumi saatuse üle.
Oma kord vali üks neljast tegevusest. Võid teenida münte oma varanduse kasvatamiseks, hankida uusi kaarte oma käe kasvatamiseks, tõusta kõrgematele tasemetele oma mõjuvõimu tugevdamiseks või püüda tarokaardi, et selle vägi avada. See võib tunduda lihtsa valikuna, aga iga otsus kujundab sinu mängu.
Vangista keisrinna, Kuu või isegi Surm ise ja rakenda tarokaartide salapäraseid jõude, et saatus oma tahte järgi painutada. Iga kaart on toore, müstilise energia allikas, mis ootab kedagi piisavalt julget, et see haarata. Iga saadud tarokaart annab sulle uue mängu muutva võime. Need jõud on iseenesest tugevad. Koos sinu taseme tõstmisega muutuvad need millekski palju suuremaks, võimaldades sul luua peatamatuid kombinatsioone.
Mängu põhitõed saad selgeks tänu õpetusele. Kui oled lõpetanud, siis ära ennusta tulevikku. Käski seda.
https://boardgamearena.com/gamepanel?game=soothsayers
Me oleksime pidanud ennustama, et see mäng platvormile tuleb, aga kõik ei saa olla ennustajad, seega täname mängu disainerit Jeff Grisenthwaite'i ja väljaandjat Play to Z, et lubasid meil oma mängu kasutada.
See oli teie esmaspäevane väljalase.
Nüüd mine painuta saatust oma tahte järgi... lihtsalt ära pinguta seda tehes. Ole ettevaatlik ja mängi ausalt...
Splendor Duel needs no introduction. It offers a tactical head-to-head experience set in the Renaissance, collecting gem tokens to acquire development cards and earn prestige points.
So, what does the Counterfeiters expansion bring to the table? Well, it is time to play a little dirty…
It allows you to “bend the rules” thanks to new tactical powers and abilities, affecting your mid-game strategy. There is a new type of resource, known as paste gems, used in unique ways. And the pool of existing nobles expands with 8 new Royal Cards, offering new special abilities and paths to victory. It’s no longer just about who drafts the best gems. It’s about who can thrive when the rules start to bend.
The Counterfeiters expansion adds a layer of unpredictability, and a little bit of chaos, to the well-oiled and balanced machine that is Splendor Duel.
https://boardgamearena.com/gamepanel?game=splendorduel
Our thanks go to Marc André and Bruno Cathala, the game designers, as well as Space Cowboys, the publisher, for letting us add the expansion to the platform. And a tip of the hat to thoun for the BGA adaptation.
This was your Wednesday release.
In the words of Danny Ocean: “You're either in or you're out,” and with these fakes, you’re definitely in. Take care and play fair.
Splendor Duel – The Counterfeiters laiendus: Sära nagu ehtne võltsteemant!
Splendor Duel ei vaja tutvustamist. See pakub taktikalist vastasseisu renessansiajastul, kus kogutakse kalliskivide žetoone arenduskaartide omandamiseks ja prestiižipunktide teenimiseks.
Mida siis võltsijate laiendus lauale toob? Noh, on aeg natuke räpast mängu mängida…
See võimaldab sul reegleid painutada tänu uutele taktikalistele võimetele ja jõududele, mis mõjutavad sinu strateegiat mängu keskel. Saadaval on uut tüüpi ressurss, mida tuntakse pastakividena, mida kasutatakse ainulaadsel viisil. Ja olemasolevate aadlike hulk laieneb 8 uue kuningliku kaardiga, mis pakuvad uusi erivõimeid ja teid võiduni. Asi pole enam ainult selles, kes parimad kalliskivid kokku kogub. Asi on selles, kes suudab reeglite muutmisel edu saavutada.
**Võltsijate laiendus lisab hästiõlitatud ja tasakaalustatud masinavärki Splendor Duel'iks ehk Splendor Duelile ettearvamatuse kihi ** ja pisut kaost.
https://boardgamearena.com/gamepanel?game=splendorduel
Täname mängudisainereid Marc Andrét ja Bruno Cathalat ning väljaandjat Space Cowboysi, et lubasid meil laienduse platvormile lisada. Ja mütsitõmbamine thounile BGA adaptsiooni eest.
See oli teie kolmapäevane väljalase.
Danny Oceani sõnadega: „Sa oled kas sees või väljas,“ ja nende võltsingutega oled sa kindlasti sees. Ole ettevaatlik ja mängi ausalt.
Cathala-Jones, the ranger of the Manee Bikini Reserve, had a brilliant idea: zebras won’t be white with black stripes anymore, but black with white stripes… or white with black spots… the bigger, the better. And that’s what tourists will want to see!
He has charged you, and another adventurer (2-player game yeah!!!), with distributing various animals among the different parts of the reserve: gazelles, crocodiles, elephants, lions and of course, the main attraction, those funny zebras.
The competition will be fierce, because only the one who best demonstrates their expertise will deserve to become his right-hand ranger and run the park! (and therefore, win). Meanwhile, Cathala-Jones keeps an eye on everything until every last space has been filled.
At first, you're placing beautiful Zebras worth a fortune turning them into a celebrity attraction. But your opponent drops a Lion, triggering a panic across the reserve. Or they unleash a crocodile in a sneaky sabotage attempt. A territory that looked like a guaranteed victory turns into a disaster in a single move. And don’t forget, only one of you will be celebrated as the genius who created the reserve everyone came to see.
In Drôles de Zèbres, you’re not just placing animals, you’re building the most legendary safari in Africa.
https://boardgamearena.com/gamepanel?game=drolesdezebres
We would like to thank Bruno Cathala, the game designer, and all the “rangers” from Entrejeux for letting us add their game to the platform. A tip of the pith helmet goes to Moof for making this game a reality on BGA.
This was your Monday release.
Let’s hope that polka dots make a comeback after this game! Until then, take care and play fair…
Drôles de Zèbres: Impeerium triibud tagasi!
Manee Bikini kaitseala metsavahil Cathala-Jonesil oli geniaalne idee: sebrad ei ole enam valged mustade triipudega, vaid mustad valgete triipudega... või valged mustade täppidega... mida suurem, seda parem. Ja seda tahavad turistid näha!
Ta on andnud sulle ja veel ühele seiklejale (kahe mängijaga mäng, jah !!! ) ülesandeks jagada reservaadi eri osade vahel laiali erinevaid loomi: gasellid, krokodillid, elevandid, lõvid ja muidugi peamine atraktsioon, need naljakad sebrad.
Konkurents saab olema tihe, sest ainult see, kes oma oskusi kõige paremini näitab, väärib kohta, kus saab tema parem käsi pargivaht ja peab parki juhtima! (ja seega ka võidab). Samal ajal hoiab Cathala-Jones kõigel silma peal, kuni iga viimanegi koht on täidetud.
Alguses asetate paika kauneid, varandust väärt sebrasid, mis muudavad need kuulsuste vaatamisväärsuseks. Kuid teie vastane kukutab maha lõvi, mis vallandab reservaadis paanika. Või laseb nad salakavalas sabotaažikatses lahti krokodilli. Territoorium, mis tundus garanteeritud võiduna, muutub üheainsa liigutusega katastroofiks. Ja ärge unustage, et ainult ühte teist tähistatakse geeniusena, kes lõi reservaadi, mida kõik vaatama tulid.
Drôles de Zèbresis ei paigutata lihtsalt loomi, vaid ehitatakse Aafrika legendaarseimat safarit.
https://boardgamearena.com/gamepanel?game=drolesdezebres
Tahaksime tänada mängu disainerit Bruno Cathalat ja kõiki Entrejeux „metsameeste“ meeskonda, et lubasid meil oma mängu platvormile lisada. Kiitus läheb Moofile, kes selle mängu BGA-s teoks tegid.
See oli teie esmaspäevane väljalase.
Loodame, et täpid pärast seda mängu tagasi tulevad! Seniks aga olge hoitud ja mängige ausalt...
The first season of FlipToons was a certified hit, the surprise nobody saw coming, but everyone's still talking about. So, logically, the studio ordered a season 2, and you're back behind the desk as talent manager, scouting Flip Valley for its next batch of stars. Same gig, same expectations: audition an all-new cast, build your dream lineup, and chase that Critic's Choice trophy like it's there’s no tomorrow.
It's a full reboot though. The old cast got the call no star wants: thanks for your service, see you next time. Peacocks, bears, the whole original ensemble, gone. Who’s to replace them? A fresh crop of unknowns. Gorillas, capybaras (have you seen that face, pure star power), and a roster of new faces ready to fight for airtime. Oh, and the producers snuck in a twist nobody asked for but everyone's going to love: Fish cards, a whole new category of contestant with tricks the original season never had.
The format remains the same: flip, check fame, market and cleanup. Every flip is a gamble: is this one a dud, or a rough diamond that will turn your ragtag lineup into something special?
https://boardgamearena.com/gamepanel?game=fliptoons
Our thanks go to Jordy Adan & Renato Simões, as well as the cast from Thunderworks Games as they allowed us to add a new chapter of Fliptoons to the platform. And let’s shine a light on the great work of jordijansen for the BGA port.
This was your Friday release.
The cameras are always rolling so take care and play fair…
Fliptoonid – 2. hooaeg: Flip Valley lisa
FlipToonsi esimene hooaeg oli sertifitseeritud hitt, üllatus, mida keegi ei osanud ette näha, aga millest kõik siiani räägivad. Seega, loogiliselt võttes, tellib stuudio teise hooaja ja sina oled tagasi talendijuhina laua taga, otsides Flip Valleyst järgmist staaride gruppi. Sama töö, samad ootused: prooviesinemine täiesti uuele näitlejaskonnale, koosta oma unistuste koosseis ja jahi Kriitikute Valiku trofeed nagu homset polekski.
See on siiski täielik taaskäivitus. Vana osatäitjad said kõne, mida ükski staar ei taha: tänan teid teenuse eest, näeme järgmine kord. Paabulinnud, karud, kogu algne ansambel on läinud. Kes nad asendab? Värske seltskond tundmatuid. Gorillad, kapibaarad (kas olete seda nägu näinud, puhas staarijõud) ja nimekiri uutest nägudest, mis on valmis eetriaja eest võitlema. Oh, ja produtsendid hiilisid sisse pöörde, mida keegi ei palunud, aga mis kõigile meeldib: Kalakaardid, täiesti uus võistlejate kategooria trikkidega, mida algsel hooajal polnud.
Formaat jääb samaks: kaartide vahetamine, kuulsuse kontrollimine, turg ja puhastus. Iga kaartide vahetamine on risk: kas see on läbikukkumine või töötlemata teemant, mis muudab teie segaverelise koosseisu millekski eriliseks?
https://boardgamearena.com/gamepanel?game=fliptoons
Täname Jordy Adanit ja Renato Simõesi, aga ka Thunderworks Gamesi osatäitjaid, kes võimaldasid meil platvormile Fliptoonsi uue peatüki lisada. Ja heidame pilgu jordijanseni suurepärasele tööle BGA portimisel.
See oli teie reedesel väljalaskel.
Kaamerad filmivad pidevalt, seega olge ettevaatlikud ja mängige ausalt...
Congratulations to all participants and winners from Season 25!
What exactly is "the Arena?”
The Arena is the competitive mode on BGA. If you master a game and want to play it competitively, this is THE mode to use, so you can challenge the best players and get the most experience points.
The Arena is organized in seasons of 3 months each. Achievements are awarded to the best players at the end of each season.
To play in the Arena: select "Play" and then choose "Arena" instead of "Simple game."
Arena format and Gurus
In the previous seasons the gurus chose the game formats for the Arena: player number, options used, ...
We are very happy to see that this way of doing things contributed to making the Arena more popular: thank you to all gurus for their smart suggestions and their votes!
Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules, so we want to keep them as they are for now. Find out more here.
Season 26 is NOW Launched
The new Arena is now open for its new season.
Some Explanation About: Relegations
At the end of each season, after winners have been awarded, you are relegated.
League relegation is determined by the number of Arena leagues available for each game:
· For games with 6 leagues: Elite players are demoted to Gold, Diamond players to Silver, and everyone else to Bronze.
· For games with 5 or 4 leagues: Elite players are demoted to Silver, and everyone else to Bronze.
· For games with 3 or 2 leagues: Everyone is demoted to Bronze.
Note that some games might not follow these relegation rules, as we might have decided to adjust the number of leagues in between seasons.
It's up to you to find the way to the elite!
May the odds be ever in your favor!
You can find all changes to the Arena Game Formats here!
Arena Season 26: Sea, Sun, and Arena. Welcome to a New Season!
Congratulations to all participants and winners from Season 25!
What exactly is "the Arena?”
The Arena is the competitive mode on BGA. If you master a game and want to play it competitively, this is THE mode to use, so you can challenge the best players and get the most experience points.
The Arena is organized in seasons of 3 months each. Achievements are awarded to the best players at the end of each season.
To play in the Arena: select "Play" and then choose "Arena" instead of "Simple game."
Arena format and Gurus
In the previous seasons the gurus chose the game formats for the Arena: player number, options used, ...
We are very happy to see that this way of doing things contributed to making the Arena more popular: thank you to all gurus for their smart suggestions and their votes!
Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules, so we want to keep them as they are for now. Find out more here.
Season 26 is NOW Launched
The new Arena is now open for its new season.
Some Explanation About: Relegations
At the end of each season, after winners have been awarded, you are relegated.
League relegation is determined by the number of Arena leagues available for each game:
· For games with 6 leagues: Elite players are demoted to Gold, Diamond players to Silver, and everyone else to Bronze.
· For games with 5 or 4 leagues: Elite players are demoted to Silver, and everyone else to Bronze.
· For games with 3 or 2 leagues: Everyone is demoted to Bronze.
Note that some games might not follow these relegation rules, as we might have decided to adjust the number of leagues in between seasons.
It's up to you to find the way to the elite!
May the odds be ever in your favor!
You can find all changes to the Arena Game Formats here!
A great guild isn't built by chance. It's built one hero at a time, where every new champion unlocks powerful synergies, reshapes your strategy, and turns a modest band of recruits into the greatest guild in the land.
In YRO, you’ll need to orchestrate, not just optimize as you would in most engine builders. The challenge isn't just about getting the best cards. It's also about building an organization where everything works together before your opponents get to that point.
Recruit adventurers from the fierce warriors of the Sunrise Islands, from the mystical Wooden Conclave, from the nomadic Wandering Market, the inventive Mining Company, the harmonious Floating City, or the noble Order of the Dragon Knights. All that is missing is a certain friendly mustached neighbor…
Your recruits all strengthen your guild. Some increase your Power, for combat, while others strive in Magic, Technology, or Money. All that to bring you coveted Victory Points (VP). At the end of each round you compare your progress with those of the other players and are rewarded with VP depending on where you stand.
Carefully position adventurers in your 3×3 grid, create faction and profession synergies, balance power, magic, technology and money to build that guild that everyone in the Sunrise Islands will envy.
https://boardgamearena.com/gamepanel?game=yro
We want to take a minute to thank Masato Uesugi, the game designer, and everyone from Studio Supernova for letting us add their game to the platform. We’d also like to thank Galeelox for the BGA port.
This was your Wednesday release.
Choose wisely. Take care and play fair…
YRO: Gildi vennaskond
Suurepärast gildi ei looda juhuse tahtel. See luuakse üks kangelane korraga, kus iga uus meister avab võimsaid sünergiaid, kujundab ümber sinu strateegiat ja muudab tagasihoidliku värvatute rühma maa suurimaks gildiks.
In YRO, you’ll need to orchestrate, not just optimize as you would in most engine builders. The challenge isn't just about getting the best cards. It's also about building an organization where everything works together before your opponents get to that point.
Värva seiklejaid Päikesetõususaarte ägedate sõdalaste, müstilise Puidust Konklaavi, nomaadide Rändturult, leidliku Kaevanduskompanii, harmoonilise Ujuva Linna või ülla Loherüütlite Ordu seast. Puudu on vaid teatud sõbralik vuntsidega naaber…
Kõik sinu värvatud tugevdavad sinu gildi. Mõned suurendavad sinu võimu võitluses, teised aga pingutavad maagia, tehnoloogia või raha alal. Kõik see selleks, et tuua sulle ihaldatud võidupunkte (VP). Iga vooru lõpus võrdled oma edusamme teiste mängijate omadega ja saad VP-sid olenevalt oma positsioonist.
Paiguta seiklejad hoolikalt oma 3×3 ruudustikus, loo fraktsioonide ja elukutsete sünergiat, tasakaalusta jõudu, maagiat, tehnoloogiat ja raha, et ehitada gild, mida kõik Päikesetõusu saartel kadestavad.
https://boardgamearena.com/gamepanel?game=yro
Tahaksime hetkeks tänada mängu disainerit Masato Uesugi ja kõiki Studio Supernova töötajaid, kes lubasid meil oma mängu platvormile lisada. Samuti tahaksime tänada Galeeloxi BGA portimise eest.
See oli teie kolmapäevane väljalase.
Vali targalt. Ole ettevaatlik ja mängi ausalt…
Ka-ching! That’s the sound of you becoming rich! Easy, right? Especially when you are in control of your own luck. Jackpot: Set The Reel is a 'slot-building' game where you have to master the art of card manipulation and purchases.
Your aim is to make lines of three of the same symbols without ever shuffling your hand of cards. Instead of relying on random spins, you'll carefully improve your hand throughout the game to score more and more Jackpots. You’ll need to plan, swap, upgrade and manipulate to strike massive payouts.
Jackpot: Set The Reel delivers all the excitement of watching the reels stop just where you want them, except every "lucky" outcome is one you've engineered yourself. What first looks like a game of chance becomes a rewarding puzzle of timing, positioning and long-term planning. When the perfect three-of-a-kind finally clicks into place, you'll know it wasn't luck: it was all you!
Your goal is to score as many points as possible by collecting stars. You can earn them in many different ways such as Jackpot cards or Bonus tokens. Bigger combos mean bigger payouts. Upgrade cards to unlock rewards, and claim bonus tiles to boost your score or gain special abilities.
Every choice matters, place your cards strategically to optimize your next move and bust the bank! Will you manipulate the cards, stack the odds, and hit the jackpot?
https://boardgamearena.com/gamepanel?game=jackpotsetthereel
We would like to thank Kristian Karlberg and Kenny Zetterberg, the game designers, as well as Dranda Games, the publisher, for letting us add their slot machine to the platform. And our thanks to thoun for the BGA port.
This was your Monday release.
The house always wins until you intervene. Take care and Play fair…
Jackpot: Määrake rull – Viva Las Vegas!
Ka-ching! See kõlab nagu sinu rikkaks saamine! Lihtne, eks? Eriti kui sa ise oma õnne kontrollid. Jackpot: Set The Reel on slotimäng, kus pead valdama kaartide manipuleerimise ja ostude kunsti.
Sinu eesmärk on moodustada kolmest samast sümbolist ridu ilma oma kaarte segamata. Juhuslikele keerutustele lootmise asemel täiustad hoolikalt oma kaarte kogu mängu jooksul, et võita üha rohkem jackpotte. Tohutute väljamaksete saamiseks pead planeerima, vahetama, täiustama ja manipuleerima.
Jackpot: Set The Reel pakub põnevust rulliku peatumises just seal, kus soovid, välja arvatud see, et iga „õnnelik“ tulemus on sinu enda loodud. See, mis esmapilgul tundub õnnemänguna, muutub rahuldust pakkuvaks ajastuse, positsioneerimise ja pikaajalise planeerimise mõistatuseks. Kui ideaalne kolmik lõpuks paika loksub, tead, et see polnud õnn: see olid kõik sinu!
Sinu eesmärk on koguda tähti nii palju punkte kui võimalik. Neid saab teenida mitmel erineval viisil, näiteks jackpot-kaartide või boonusžetoonide abil. Suuremad kombinatsioonid tähendavad suuremaid väljamakseid. Täienda kaarte, et avada auhindu, ja hanki boonusplaate, et oma skoori suurendada või erilisi võimeid omandada.
Iga valik on oluline, aseta oma kaardid strateegiliselt, et optimeerida oma järgmist käiku ja pank maha lüüa! Kas suudad kaarte manipuleerida, koefitsiente laduda ja jackpotti lüüa?
https://boardgamearena.com/gamepanel?game=jackpotsetthereel
Tahaksime tänada mängudisainereid Kristian Karlbergi ja Kenny Zetterbergi ning väljaandjat Dranda Games, et lubasid meil oma mänguautomaadi platvormile lisada. Ja täname thouni BGA portimise eest.
See oli teie esmaspäevane väljalase.
Maja võidab alati, kuni sina sekkud. Ole ettevaatlik ja mängi ausalt…
7 Wonders is a monument to board games in the same way Roman roads were to the world. It created a solid foundation, allowing millions of players to move away from simple games to heavy strategy games. But it was missing one thing: a face and a personality! And that is exactly what the Leaders expansion is bringing to the table.
So, what’s new? Along with 2 brand-new Wonders, it introduces Leader cards. Queens, astronomers, philosophers, and generals add an extra dimension of strategy to your games. And that’s the whole point: it gives you a clear direction from the very first turn. If you get Aristotle, you’ll go for science. If you pick Cleopatra, you know what to do.
Leaders does not overcomplicate the gameplay, but it does push you down new roads, Romans on not, that you may not have explored before. Choose your leaders wisely and they will bring you to greatness. Neglect them, and they will end up leading a rival city to victory!
All that’s left to do is select the expansion in your custom options. Let’s get ready to inspire your people and lead your civilization to a Golden Age!
https://boardgamearena.com/gamepanel?game=sevenwonders
A massive thanks to Antoine Bauza, the game designer, and the good folks of Repos Production for allowing us to add this expansion to the platform. We also want to give a huge shout-out to joezg for the BGA port.
This was your Friday release.
Building a monument over the weekend should now be no trouble at all, so take care and play fair…
7 imelist juhti: erakordsete inimeste laiendus
7 Wonders on lauamängude monument, samamoodi nagu Rooma teed olid maailmale. See lõi kindla aluse, võimaldades miljonitel mängijatel liikuda lihtsatelt mängudelt raskete strateegiamängude juurde. Kuid sellest puudus üks asi: nägu ja isiksus! Ja just seda pakubki Leaders laiendus.
Mis on siis uut? Lisaks kahele täiesti uuele maailmaimele tutvustab see ka Juhikaarte. Kuningannad, astronoomid, filosoofid ja kindralid lisavad teie mängudele täiendava strateegilise dimensiooni. Ja see ongi kogu mõte: see annab teile selge suuna juba esimesest käigust alates. Kui valite Aristotelese, valite teaduse. Kui valite Kleopatra, teate, mida teha.
Juhid ei tee mängu üleliia keeruliseks, aga see viib sind uutele teedele – mitte roomlaste omadele –, mida sa pole ehk varem avastanud. Vali oma juhid targalt ja nad viivad sind suurusse. Jäta nad hooletusse ja nad viivad rivaalilinna võidule!
Jääb üle vaid valida laiendus oma kohandatud valikute hulgast. Valmistume inspireerima teie rahvast ja juhtima teie tsivilisatsiooni kuldajastusse!
https://boardgamearena.com/gamepanel?game=sevenwonders
Suur tänu mängu disainerile Antoine Bauzale ja Repos Productioni headele inimestele, et lubasid meil selle laienduse platvormile lisada. Samuti tahame avaldada suurt tänu joezgile BGA portimise eest.
See oli teie reedesel väljalaskel.
Nädalavahetusel monumendi ehitamine ei tohiks nüüd enam mingi probleem olla, seega olge ettevaatlikud ja mängige ausalt…
The path to Tír na nÓg, a world that exists alongside ours, where no one ages and there is no sickness, death sorrow or want, is open once more. The greatest Celtic storytellers are setting out for the legendary Otherworld. Along the way, they'll meet mythical creatures, experience unforgettable adventures, and return home with stories to weave into an epic saga. In the end, only the greatest saga will be remembered.
Played over 5 rounds, every card you play is a chapter in your legend. Every round is divided in 3 phases. You begin with the Journey Phase, where your Storytellers depart on a great voyage to reach the realm of Tír na nÓg, adventuring through fog and mist to a land of youth and promise. Then comes the Saga phase, where your Storytellers, having tasted the Land of Eternal Youth, return home to sing songs and spin tales of their adventures, recording them in a great Saga. At the end of a round, the Cleanup phase, you discard a card from your hand, leaving you with as many cards as there are rounds left.
Tír na nÓg features a solo mode in which Balor, the evil-eyed chieftain of the Fomóire, has his own vision of his legacy. He has recruited his own Storytellers to retell the stories with himself as the hero! But you must preserve the truth of the Otherworld…
Journey into Celtic mythology, gather legendary encounters, and craft the saga that will be remembered forever.
https://boardgamearena.com/gamepanel?game=tirnanog
A heartfelt thank you to Isaac Shalev and Jason Slingerland, the game designers, as well as Grand Gamers Guild, the publisher, for allowing this Celtic tale to make it on the platform. And the bards will praise andrelmlins for the BGA adaptation.
This was your Wednesday release.
Some stories deserve to become legends. Take care and play fair…
Tír na nÓg: Once Upon a Card
Tee Tír na nÓgi, maailma, mis eksisteerib meie oma kõrval, kus keegi ei vanane ning kus pole haigusi, surmakurbust ega puudust, on taas avatud. Suurimad keldi jutuvestjad suunduvad legendaarsesse Teispoolsusse. Teel kohtuvad nad müütiliste olenditega, kogevad unustamatuid seiklusi ja naasevad koju lugudega, mis põimitakse eeposesse saagasse. Lõpuks mäletatakse ainult suurimat saagat.
Mängitakse 5 vooru jooksul, iga mängitud kaart on peatükk sinu legendis. Iga voor on jagatud kolmeks etapiks. Alustad Teekonnafaasiga, kus sinu Jutuvestjad asuvad suurele teekonnale, et jõuda Tír na nÓgi riiki, seikledes läbi udu ja vine nooruse ja paljulubavate võimaluste maale. Seejärel tuleb Saagafaas, kus sinu Jutuvestjad, maitsnud Igavese Nooruse Maad, naasevad koju, et laulda laule ja jutustada lugusid oma seiklustest, jäädvustades need suures saagas. Vooru lõpus, Koristusfaasis, viskad sa käest ühe kaardi, jättes sulle nii palju kaarte, kui on jäänud voorusid.
Mängus Tír na nÓg on soolorežiim, kus Fomóire'i kurjasilmne pealik Balor omab oma nägemust oma pärandist. Ta on värvanud oma jutuvestjad lugusid ümber jutustama, kus ta on ise kangelaseks! Aga sina pead säilitama Teise Maailma tõde…
Rända keldi mütoloogiasse, kogu legendaarseid kohtumisi ja loo saaga, mida mäletatakse igavesti.
https://boardgamearena.com/gamepanel?game=tirnanog
Südamlik tänu mängudisaineritele Isaac Shalevile ja Jason Slingerlandile ning väljaandjale Grand Gamers Guildile selle keldi loo platvormile jõudmise võimaldamise eest. Ja bardid kiidavad andrelmlinsi BGA adaptsiooni eest.
See oli teie kolmapäevane väljalase.
Mõned lood väärivad legendiks saamist. Olge ettevaatlikud ja mängige ausalt…
