VEGEtables
A new, fun, card game that combines easy rules to follow with an exciting game strategy,
Vege Tables is a game suitable for everyone from 10 to 99 years old.
Establish your land and plant your seed. Watch your seeds sprout turn into plants, then finally transform into tasty fruits and vegetables!
Who will be the first in complete the job? Can you hamper or even block your opponent's work? Make good use of the 'Tractor' and you will be the winner!
Here you can play the chess-like version for 2 players, the tournament variations.
Vege Tables is a mathematic game with very simple rules but to become a great player is not so easy...
Mängijate arv: 2
Mängu kestus: 14 mn
Keerukus: 3 / 5
Mängi VEGEtables ja 960 other games veebis.
Allalaadimine ei ole vajalik - mängi otse oma veebibrauseris.
Oma sõprade ja tuhandete mängijatega kogu maailmast.
Vaba. Tasuta.
Mängi VEGEtables ja 960 other games veebis.
Allalaadimine ei ole vajalik - mängi otse oma veebibrauseris.
Oma sõprade ja tuhandete mängijatega kogu maailmast.
Vaba. Tasuta.
Reeglite kokkuvõte
Goal of the game: run out of cards and gain the highest score
Each player starts with 20 cards: 8 of them (the “Grounds”) visible to both players, and 12 cards (the “Hand”, with white back) that the opponent can’t see
On the screen there are also four “Silos”: whenever you play a “Ground” card, you MUST take one card from the Silos. The free cards are those completely visible.
On the screen there are also two “Wells” (a third will be discovered when one of the first two ends). There are two ways to access the cards in the “Wells”: 1. When you have LESS than 12 cards in the Hand, you CAN take from the “Wells”. If you make this choose MUST take as many cards are needed to return to 12 cards in the Hand. 2. When you have LESS than 8 cards in the Hand, you MUST take from the “Wells” as many cards are needed to return to 8 cards in the Hand. And, if you want, you can also return to 12, as described above.
To play a card, simply click on it and the software will put it on the board.
On your turn you can play all the cards you want, but at least ONE is mandatory. The cards are played in a numerical sequence in “step-four”: 1, 5, 9, 13, 17 or 2, 6, 10, 14, 18 or 3, 7, 11, 15, 19 or 4, 8, 12, 16, 20.
Here an example: The player who played the LAST card of the sequence gains 10 points. A bonus of 30 points is given when a player “closes” a line of cards of the same color. There are also 5 Jokers (the Tractor) for each player. One Joker is immediately available at the start of the game. The other can be collected when a player plays the “Grounds”: two when played the 4th, the last two when all “Grounds” are used. The Tractors can be used in two ways: 1. in place of a card held by your opponent 2. discarding it (e.g.: because you have no other cards to play) When you pick up a Tractor you’ll see that the software gives you the opportunity to play cards that need a Joker to be played and then a confirmation message will be displayed.
If you run out of cards, you gain 10 points for each cultivation not completed. This means, often, a victory, but is depending on the score previously accumulated.
If a player can’t make any moves, the game ends and the opponent scores 10 points for each cultivation not completed.