#88342: "Add Setting Option to Disallow Three Adjacent Factions"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v112
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v112
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • mis on sinu veebilehitseja?
Google Chrome v112
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • mis on sinu veebilehitseja?
Google Chrome v112
-
• Millist osa BGA kohandamisest ei järgitud
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v112
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v112
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v112
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • mis on sinu veebilehitseja?
Google Chrome v112
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v112
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • mis on sinu veebilehitseja?
Google Chrome v112
Aruande ajalugu
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries.
So if thats the case, this feature would mean just to add an option to game settings, and the logic is (maybe is) already implemented.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
