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#126685: "Fat Storage is Interfering with Feed"
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I think this might have been replicated from the android app which has the same issue. When auto feeding, if there are "full" species with fat storage, the process currently stops and asks you to feed even in situations where you only have one species (or 1 that can eat). I can't think of any situation in the game where a player would ever choose to take nothing rather than feed a fat animal if that is their only option. If you could code it to make this decision it would streamline the game a bit.• mis on sinu veebilehitseja?
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juuni 8 th 2024 10:32 •
howlingbaboon • Arendajad ei ole seda soovitust veel analüüsinud:
juuni 8 th 2024 10:33 • sorry subject was meant to read Fat Storage is Interfering with Auto-Feeding
howlingbaboon • Arendajad ei ole seda soovitust veel analüüsinud:
juuni 8 th 2024 10:35 • I referring to to Evolution android app rather than BGA app
howlingbaboon • Arendajad ei ole seda soovitust veel analüüsinud:
aug 19 th 2024 11:21 • Ok, I thought of 2 situations where you might choose not to feed a fat animal but only relevant to carnivores.:
1. To avoid cannibalising one of your own species.
2. To avoid attacking horned prey.
I still can't think of a situation where a herbivore would choose to not feed a fat animal when all their other species are full so I think you could probably auto-feed in this situation and so it should only be necessary to stop auto-feeding for predatory fat animals or if a player has more than 1 fat species.
1. To avoid cannibalising one of your own species.
2. To avoid attacking horned prey.
I still can't think of a situation where a herbivore would choose to not feed a fat animal when all their other species are full so I think you could probably auto-feed in this situation and so it should only be necessary to stop auto-feeding for predatory fat animals or if a player has more than 1 fat species.
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