*It's been a rough year.
*For everyone, worldwide. And it still is.
During this strange time we welcomed more and more players from all around the globe, more developers, more publishers and, overall, more games.
We would like to send our warmest thanks to all of our Premium users: you're not only helping support the infrastructure, but also publishers and game designers from anywhere in the world.
Also, we received many emails telling us about how Board Game Arena helped many people stay sane while in lock-down. To play with friends, family, relatives...
*We keep thinking about all of these messages. And we're thankful to all of the people helping us in here.
It's also a curious time, since having close to **5M player accounts **on BGA isn't something easy to manage. But our small team is on it, 24h a day, 7 days a week, to keep things as enjoyable as we can.
We're improving, tinkering, ding-a-ling every part of the website.
It's not perfect, but we try to improve it: next year could bring some new things to BGA, and a lot of improvements are in progress.
We expect you to be able to witness and enjoy all of this next year.
**But for now, we're close to end this one, since tomorrow we'll be in December.
**
As the year was hard, we wanted to thank you for playing on BGA and supporting us.
We have more publishers joining BGA every day, as well as developers.
And we just can't keep the usual Wednesday Release schedule.
Not that we're missing games, but actually the opposite: we have a lot, and we need to release more of them!
That's why we came up with a simple idea: Like an advent calendar, let's make this one an
"OPUS MAGNUM CALENDAR".
Opus Magnum is Latin for Masterpiece. Could also be used as "Work well done".
We pushed our team to the limit, with the help of our developers, to bring you a special FULL month of NEW games.
How ?
Starting from today, you might have seen a new block below the headline blocks on our home page:
A December 2020 Calendar.
Each days of December, you'll be able to click the daily gift that will show you our release of the day.
Yes.
ONE New Game Release EACH DAY. For 31 Days.
That's 31 Games for December.
From classics to novelties, indies to famous titles, you'll have a new game to discover each time the moon rises (on Paris time).
You'll be able to click on the calendar to see the new games, and you'll also be able to find the releases listed in this post.
But we added a small feature on the calendar: if you come each day to click on the daily gift, you'll get a Trophy as a reward depending on how many days you were able to do so in a row.
That's a way for us to know what has been seen, what has been clicked, and a way to know if that kind of idea can be used on front page to offer more things, later.
*So, for now, here are the games released (the list will be updated daily):
1st December release:
Thurn & Taxis, 2006 Spiel des Jahres, designed by
Andreas Seyfarth & Karen Seyfarth and developed for BGA by Volker78 & tutchek
2nd December release:
Welcome to AND Welcome to VEGAS, designed by
Alexis Allard & Benoît Tupin and developed for BGA by Tisaac & JustinFernal
3rd December release:
99, from
public domain and developed for BGA by QuasarDuke
4th December release:
Flaming Pyramids, designed by
Norbert Abel and developed for BGA by DrNob
5th December release:
Small Islands, designed by
Alexis Allard and developed for BGA by Galeelox
6th December release:
Map Maker, designed by
Louis Lafair, Joshua Lafair, Becca Lafair and developed for BGA by gkz
7th December release:
Solo Whist, from
Public Domain and developed for BGA by Jimblefredberry
8th December release:
Kami, adapted from
Goïta Shogi and developed for BGA by LeSteffen
9th December release:
Luxor, from
Rüdiger Dorn and developed for BGA by Cpasbanal
10th December release:
Hungarian Tarokk, from
Public Domain and developed for BGA by LaszloK
11th December release:
Cacao, from
Phil Walker-Harding and developed for BGA by ExtraPaul
12th December release:
Piraten Kapern, from
Haim Shafir and developed for BGA by VinceS
13th December release:
Off the Rails, from
Andrew Platt, Stuart Platt and developed for BGA by paramesis
14th December release:
Connect 6, from
Professor I-Chen Wu and developed for BGA by VinceS
15th December release:
Spades, from
Public Domain and developed for BGA by VinceS
16th December release:
Saint Petersbug, from
Bernd Brunnhofer and developed for BGA by Marcuda
17th December release:
Cribbage, from
Sir John Suckling and developed for BGA by MikeIsHere
18th December release:
Yokai, from
Julien Griffon and developed for BGA by Galeelox
19th December release:
Quantik, from
Nouri Khalifa and developed for BGA by lyconide
20th December release:
Nanga Parbat, from
Steve Finn and developed for BGA by jonsmiley
21th December release:
Oh-Seven, from
Alex Weldon and developed for BGA by Xom
22th December release:
Bandido, from
Martin Nedergaard Andersen and developed for BGA by Harkle & ophelopède
23th December release:
Concept, from
Gaëtan Beaujannot & Alain Rivollet and developed for BGA by Tisaac
24th December release:
Haiclue, from
Will Leaf and developed for BGA by Volker78
25th December release:
Via Magica, from
Paolo Mori and developed for BGA by CuriousTerran
26th December release:
Martian Dice, from
Scott Almes and developed for BGA by KuWizard
27th December release:
Dungeon Roll, from
Chris Darden and developed for BGA by MGoulet
28th December release:
Con Sonar!, from
Christian Boutin and developed for BGA by Feunisher
29th December release:
Big Time Soccer, from
Andrew S. Fischer and developed for BGA by DrKarotte
30th December release:
Forbidden Island, from
Matt Leacock and developed for BGA by jeffdi
31th December release:
Klaverjassen, a popular traditional four player trick-tacking card game in the Netherlands,
developed for BGA by wolmot.
Please don't forget that you can report any issues or bugs through our BUG REPORT form, at the bottom of the website. You'll get in touch directly with the developers and that way, they can fix issues quickly. But don't forget to read the games rules before 😉
We're really waiting on your feedback about this special event, that is a way to thank all of our members who are making BGA the world's #1 place to play boardgames.
If you want to help furthermore publishers and game designers, don't forget that you can also buy the real games from many shops around the world, in your area. If you enjoy them, that's also a good way to reward them.
*We would like to thanks all our partners for their efforts during this year.
The best is yet to come.
And next year, we're expecting to continue offering you the best we can.
Take care and... play fair!*
Ian, Greg, Emmanuel and Jurica.
BGA Team.
Opus Magnumi detsember: Lõpetame selle aasta ilusti koos.
See on olnud karm aasta.
Kõigile, kogu maailmas.
Ja ikka on.
Sel kummalisel ajal tervitasime üha rohkem mängijaid kogu maailmast, rohkem arendajaid, rohkem väljaandjaid ja üldiselt rohkem mänge.
Soovime südamest tänada kõiki meie Premium kasutajaid: te ei aita mitte ainult infrastruktuuri toetada, vaid ka kirjastajaid ja mängudisainereid kõikjalt maailmast.
Samuti saime palju e-kirju, milles räägiti meile, kuidas Board Game Arena aitas paljudel inimestel lukus olles mõistuse juures püsida.
Sõprade, pere, sugulastega mängimiseks ...
Me mõtleme pidevalt kõigi nende sõnumite peale.
Ja oleme tänulikud kõigile inimestele, kes meid siin aitavad.
See on ka uudishimulik aeg, kuna BGA-s 5M-i lähedal olevate mängijakontode haldamine pole midagi hõlpsat.
Kuid meie väike meeskond on kohal 24 tundi ööpäevas, 7 päeva nädalas, et hoida asjad võimalikult nauditavana.
Me täiustame, nokitseme, veeretame kõiki veebisaidi osi.
See pole täiuslik, kuid püüame seda parandada: järgmine aasta võib tuua BGA-sse uusi asju ja palju parendusi on pooleli.
Loodame, et saate järgmisel aastal kõike seda tunnistada ja sellest rõõmu tunda.
Kuid praeguseks oleme selle lõpu lähedal, sest homme oleme detsembris.
Kuna aasta oli raske, tahtsime teid tänada BGA-s mängimise ja meie toetamise eest.
BGA-ga liitub iga päev rohkem kirjastajaid ja ka arendajaid.
Ja me ei saa lihtsalt kinni pidada tavapärasest kolmapäevase vabastamise ajakavast.
Mitte et meil puuduks mängud, vaid tegelikult on vastupidi: meil on palju ja peame neid rohkem välja andma!
Seetõttu tulime välja lihtsa ideega: teeme sellest nagu advendikalendri
"OPUS MAGNUM KALENDER".
Opus Magnum on meistriteos ladina keeles.
Saab kasutada ka kui "Head tööd teinud".
Lükkasime oma meeskonna oma arendajate abiga piirini, et tuua teile spetsiaalne kuu TÄIS uusi mänge.
Kuidas?
Alates tänasest võisite meie kodulehe pealkirjaplokkide all näha uut plokki:
2020. aasta detsembri kalender.
Igal detsembri päeval saate klõpsata iga päev kingitusel, mis näitab teile meie päeva vabastamist.
Jah.
Üks uus mäng Release iga päev. 31 päeva jooksul.
See on detsembris 31 mängu.
Klassikast uudsuste, indie ja kuulsate tiitliteni on teil uus mäng, mida avastada iga kord, kui kuu tõuseb (Pariisi aja järgi).
Uute mängude nägemiseks saate klõpsata kalendril ja leida ka selles postituses loetletud väljaanded.
Kuid lisasime kalendrisse väikese funktsiooni: kui tulete iga päev igapäevasele kingitusele klikkima, saate preemiaks Trophy, sõltuvalt sellest, mitu päeva järjest suutsite teha.
See on viis, kuidas saame teada, mida on nähtud, mida on klõpsatud, ja võimalus teada saada, kas sellist ideed saab esilehel kasutada hiljem rohkemate asjade pakkumiseks.
Nüüd on siin välja antud mängud (loendit uuendatakse iga päev):
- detsembri väljaanne:
Thurn & Taxis, 2006 Spiel des Jahres, kujundanud
Andreas Seyfarth ja Karen Seyfarth ning BGA jaoks välja töötanud Volker78 ja tutchek
- detsembri väljaanne:
Tere tulemast VEGASesse, mille on kujundanud
Alexis Allard ja Benoît Tupin ning töötasid BGA jaoks välja Tisaac ja JustinFernal
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Ärge unustage, et saate probleemidest või vigadest teatada meie veaaruande vormi kaudu veebisaidi allosas. Võtate ühendust otse arendajatega ja nii saavad nad probleemid kiiresti lahendada. Kuid ärge unustage enne mängureegleid läbi lugeda
Ootame väga teie tagasisidet selle erisündmuse kohta, see on viis tänada kõiki meie liikmeid, kes muudavad BGA-st maailma esikoha lauamängude mängimiseks.
Kui soovite lisaks aidata kirjastajaid ja mängudisainereid, ärge unustage, et tõelisi mänge saate osta ka paljudest oma piirkonna kauplustest üle kogu maailma. Kui teile meeldib, on see ka hea viis nende premeerimiseks.
Täname kõiki oma partnereid jõupingutuste eest selle aasta jooksul.
Parim on alles ees.
Ja järgmisel aastal loodame jätkata teile parima pakkumist.
Hoolitse ja ... mängi ausalt!
Ian, Greg, Emmanuel ja Jurica.
BGA meeskond.