#99362: "Placement of Road Condition tokens can be misleading"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v102
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • mis on sinu veebilehitseja?
Google Chrome v102
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • mis on sinu veebilehitseja?
Google Chrome v102
-
• Millist osa BGA kohandamisest ei järgitud
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
imgur.com/OvDuFJf
In the screenshot above, I think that some people will believe that the free boost applies to the section with the starting line when it applies in fact to the previous one.
One way to reduce the risk of error is to orient the tile with its bottom toward the center rather than toward the bottom of the screen.
Another would be to highlight corner or portion of the track to which the token applies when hovering the mouse above it.
A third more weird way would be to add new "no effect" token on the portions of track that do not get an effect. But that's probably not a good idea as such tokens do not exist in the rules.
And I know that I do see the correct heat cost associated with boost during the reaction phase but I still think that some people will get it wrong. • mis on sinu veebilehitseja?
Google Chrome v102
Aruande ajalugu
If an option, I think that orienting it like you are "supposed to do at the table" (bottom toward the center) should be the default.
I just lost a game due to a portion of the circuit having the weather effect of not allowing slipstream. You can see what I mean on the leftmost portion of this screenshot: imgur.com/vHoxFlW . I won't blame anything or anyone but myself for this lack of attention since that's how you'd play on a real life board but I can't help but think that a green higlight for bonus and red for something bad could greatly help anyone. Ajust my colors suggestion for colorblind people and you have a great QOL addition to this game in my opinion.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
