#98758: "Too easy to cheat: disable competitive features"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Mozilla v5
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • mis on sinu veebilehitseja?
Mozilla v5
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • mis on sinu veebilehitseja?
Mozilla v5
-
• Millist osa BGA kohandamisest ei järgitud
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Unfortunately, it's too easy to cheat in this game, at least for someone sufficiently motivated.
1. It's not difficult to write a computer program that will automatically check all possibilities allowed by the criteria cards and provide a short list of possible solutions, together with the corresponding verification card rules. Of course, this can also be done with pure logical deduction and "human" power, but using a computer would be cheating. I don't know if such program is already publicly available, but I have written one, and it works. This alone should be enough to disable competitive features.
2. The page source code can be inspected and, although it does not (I believe) have all the data, it contains enough information to solve the game without asking any question. As an example see the linked game: boardgamearena.com/gamereview?table=418384701. I created a solo table with a random nightmare-hard challenge. Found the challenge identifier in the source code and used the turingmachine.info website to tell me what the solution is. Solved with 0 questions. If that's not enough, the source code also tells me which criteria card goes with which verifier, cancelling the nightmare mode. And it gives identifiers for the verifier cards in use, so with some patience I could build a list of which is which, which would allow me to solve the game again with 0 questions, without even using the turingmachine.info website.
Issue #2 could possibly be fixed by scrambling/obfuscating the source code or the identifiers, but still #1 should be enough. • mis on sinu veebilehitseja?
Mozilla v5
Aruande ajalugu
Yes, that too.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
