#67124: "Only the active player's time should click down during their turn"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v102
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Millist osa BGA kohandamisest ei järgitud
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v102
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• mis on sinu veebilehitseja?
Google Chrome v102
Aruande ajalugu
The fact, that also the unactive player's time is clicked down can even be used as an unfair play practice.
A player with a high ELO that was likely to loose as the other fairplayer and myself were doing pretty good started like more than twenty "silly trade offers" - asked for like 6 cards while offering one. The game ended with me running out of time and being expelled from the game. The unfair player did not loose any ELO points and this behavior did not affect his or her reputation.
Of course I have reported this and gave also a red thumb, but there is apparently nothing that can be done...
My suggestion would be, that time is clicked down for unactive players at the most only for three trade offers. And of course I am also waiting for an "auto refuse" function when it comes to trade. There are situations in the game where you simply cannot, or want not to trade.
Thanks for considering my suggestions.
Making your clock run while waiting for others will only restrict Trade, which is the essense of Catan.
Additionally, now there is an option to automatically block proposals from players that have offered three trades or more, so the potential for abuse by trade-spam is greatly mitigated.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
