#63303: "Game progress percentage remains at 0% throughout the game"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v100
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
-
• Millist osa BGA kohandamisest ei järgitud
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Kirjelda kuvamise probleemi. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
(As the game is still in alpha, I assume this logic simply hasn't been implemented yet, and it's a low priority relative to other gameplay issues.)
The game progress percentage, in the top left of the screen, remains at 0% throughout the game. This is a game that has 4 rounds, so it's trivial to show progress in 25% increments. Showing smaller (estimated) increments is possible by examining the Work Track. It won't be perfect, but it'll be better than for games that end based on some other condition. :) • mis on sinu veebilehitseja?
Google Chrome v100
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Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
