#62942: "90% win after picking wonders. An easy way to equalize the initial odds"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v100
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • mis on sinu veebilehitseja?
Google Chrome v100
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • mis on sinu veebilehitseja?
Google Chrome v100
-
• Millist osa BGA kohandamisest ei järgitud
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v100
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• Milline oli mängu tegevus, mida tahtsid sooritada?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v100
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • mis on sinu veebilehitseja?
Google Chrome v100
Aruande ajalugu
Dura 10min la partida... Si cree el 10% de probabilidad de victoria es poco, conceder la victoria al rival y empezar nuevamente otra partida.
Lo que si, sugieren al final, puede ser opción de configuración en la modalidad de juego, siempre con la aprobación necesaria de autor, editor, diseñador, desarrollador, etc.
The paper suggests that 7WD with its current rules has a win rate of around 67% for the first player. It also suggests that the go-again wonders are the most valuable (in-line with human experience).
I suggest that any alternate variations of wonder selection are made with balancing the overall game in mind, and offered as variations on setup to allow players to still play by the published rules if they wish, or these variants.
In summary these variants as described in the paper are:
<quote>
In these variants, the player making the first decision is not
necessarily the same as the player starting age I. Therefore,
we refer to the two players as Aristotle and Cleopatra. We
report the estimated win rate for Cleopatra.
• Variant 1 (60.0% win rate): After seeing the first 4
wonders, Aristotle decides whether to start the first draft;
the other player starts the second draft. Cleopatra starts
age I. This variant is known within the 7WD community.
• Variant 2 (54.6% win rate): In both the first and sec-
ond draft, after seeing the 4 wonders, Aristotle decides
whether to start the draft. Cleopatra starts age I. The win
rate is comparable to the expected score for white in
Chess, deemed acceptable for competitive play.
• Variant 3 (51.6% win rate): Aristotle sees all 8 available
wonders; he assigns 4 to the player starting age I and
the remaining 4 to the other player. Cleopatra then
decides whether to start age I. This can be considered
an “expert variant”, as optimal play requires an advanced
understanding of the strengths of the wonders.
</quote>
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