#52849: "Wrong Highlights that can induce in error and cause erroneous bug reports"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Millist osa BGA kohandamisest ei järgitud
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v94
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• mis on sinu veebilehitseja?
Google Chrome v94
Aruande ajalugu
imgur.com/a/3du5q5m
Finally understanding how to get imgur links with multiple screenshot on one page :D
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
