#39928: "Give more time to see cards reserved by other players"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v90
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
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• Millist osa BGA kohandamisest ei järgitud
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v90
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• Milline oli mängu tegevus, mida tahtsid sooritada?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v90
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v90
-
• Kirjelda kuvamise probleemi. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
When another player reserves a card, the card flies to their hand, and if you blink, you don't know what it was.
In a physical game, players don't grab cards so quickly, they give you a chance to take a look at what they are taking.
I understand that we don't want show cards retroactively because it's supposed to be a memory game, but perhaps give more time to see, or better, keep the card visible for one round, until every other has played and had a chance to look at it (this would also work well for turn based games)?
Thanks! • mis on sinu veebilehitseja?
Google Chrome v90
Aruande ajalugu
Perhaps have a "no-memory" setting where the reserved cards are public?
I'll let this open for people to vote on it anyway.
The reserved cards from the board are allegedly known to players and therefore must be shown briefly to other players and named in the log, as for the belote, which is also a memory game. Otherwise, these games become impracticable.
Forcing players to constantly memorize every card available for purchase every turn as a workaround would just unnecessarily slow down the game, I think.
I agree and would even like to see this effect if a card is payed immediately (so not only for reserved cards).
I think it should be in the logs.
forum.boardgamearena.com/viewtopic.php?f=389&t=21037#p87524
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
