#24915: "Game progression is stuck at 0"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) • mis on sinu veebilehitseja?
Google Chrome v85
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) • mis on sinu veebilehitseja?
Google Chrome v85
-
• Millist osa BGA kohandamisest ei järgitud
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) • mis on sinu veebilehitseja?
Google Chrome v85
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v85
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Game progression stay stuck at 0%. In BGA guidelines it should not.
I know that it is difficult to have a game progression for this kind of game But maybe something can be done to better comply with this BGA guideline.
I would suggest :
- 5 % for each player first move
- 10% when the first fyer of a player reach the river
- 10% when the first fyer of a player reach the opponent side of the river
- 20% when the first fyer of a player is at 2 moves from opponent bird
Hope it helps :) • mis on sinu veebilehitseja?
Google Chrome v85
Aruande ajalugu
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
