#19689: "Manual scoring + muggins variant (failing at scoring benefits the opponent)"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v83
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
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• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v83
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
• mis on sinu veebilehitseja?
Google Chrome v83
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
• mis on sinu veebilehitseja?
Google Chrome v83
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• Millist osa BGA kohandamisest ei järgitud
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v83
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• Milline oli mängu tegevus, mida tahtsid sooritada?
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v83
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
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• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v83
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• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
• mis on sinu veebilehitseja?
Google Chrome v83
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v83
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
I wonder if this variant can be considered, a manual scoring in which when a player misses points when scoring, those points go to the opponent.
• mis on sinu veebilehitseja?
Google Chrome v83
Aruande ajalugu
I have been tossing around the idea of muggings,
There are a couple of issues I can't get around
First it would slow down the game as each player would have to wait for the count, and an extra "turn" in turn based games, but if both players agree to this style it is no big issue.
Another is the UI
BGA GuideLines state
II-2 Use left clic only● The whole game should be playable with only simple left button mouse clicks.● Context menus should not be used.●Dragndrop should be avoided (if you want to use it anyway, you should make a click basedalternative available).● Mouse icon must change on cliquable elements (« cursor:pointer » CSS property)..
So I would have to display a grid of 29 buttons (0-29) or of 3 buttons +/-/OK and the user would have to click up to 29 times (if they are lucky)
The final hurdle is the muggins themselves,
I would have to display this interface to both players all the time, if I only give the opponent an opportunity to correct the count when a miscount is done then that would tip the player off that something was miscounted.
Then how would each situation be handled
Player A | Player B
---------------------------
correct | correct -- this is easy
correct | higher -- should there be a penalty*
correct | lower -- **
lower | lower than Player A
lower | higher than Player A
higher | lower than Player A
higher | higher than Player A
*from section 10.4a of the American Cribbage College rule book
If the judges determine that the play
was not a muggins, the opponent will be awarded
the points taken as a penalty.
** 10.4a
If the true amount
of underpegging is determined to be other than
the amount originally claimed, the caller is entitled only to the lesser of the claimed or true
amounts. In no case shall the amount of points
awarded for muggins exceed the actual number
of holes that could have been pegged had the
scoring been correctly done.
www.cribbage.org/NewSite/rules/ACCRuleBook2016.pdf
I am open to any suggestions, especially variants that will give BGA players more ways to play, I just don't know how to overcome these hurdles. Please feel free to offer more feedback
4 - 5 - 5 - 6
You'd click
5 - 5 - "score" : +2 pair
4 - 5 - 6 - "score" : +2 15
4 - 5- 6 - "score" : +2 15
4 - 5- 6 - "score" : +3 run
4 - 5- 6 - "score" : +3 run
just selecting and clicking "score" the way you select and put in the crib.
have "score" and "done" in the action bar.
A "simplistic" muggins would be to just _give_ to the opponent anything they missed, without making her do anything!
Otherwise you could then just give them same UI to the opponent who would just click "done" or click the missing scoring things.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
