#168601: "Lots amount of moves in one turn and no or short time added for moves"
Mille kohta see veateade on?
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Mis juhtus? Palun vali alt
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v136
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v136
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • mis on sinu veebilehitseja?
Google Chrome v136
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • mis on sinu veebilehitseja?
Google Chrome v136
-
• Millist osa BGA kohandamisest ei järgitud
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v136
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v136
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v136
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • mis on sinu veebilehitseja?
Google Chrome v136
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v136
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • mis on sinu veebilehitseja?
Google Chrome v136
Aruande ajalugu
Feel free to let me know in the future (after this calibration phase) if the feature is working correctly in your opinion!
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
