#168445: "Variants/House Rules That Should Be Considered"
Mille kohta see veateade on?
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
-
• Kui näed ekraanil veateadet, kopeeri see siia.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • mis on sinu veebilehitseja?
Mozilla v5
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • mis on sinu veebilehitseja?
Mozilla v5
-
• Millist osa BGA kohandamisest ei järgitud
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
1. 13 Meeples for 3 players
Considering you get additional meeples to fill up the board for 2p the same should apply for 3p. Leaving 10 open hexes is a huge void.
2. 1st player to move after meeples are placed should be the last player to place meeples on island at the beginning of the game.
The 1st player advantage in this game is very strong. Not only do you get the best places on the island and move first but you also potentially get special abilities before others. It is possible for earlier players to get an additional turn with game end being random. This rule change helps slightly but even w/ it it is still beneficial to be the 1st player to move.
3. Kill points
You receive points for any meeples you kill. You never receive points for killing yourself and you don't get points for killing opponents either if you simultaneously kill yourself.
4. Increasing the movement spaces of Monsters
Sharks should really be moving 3 spaces. They should be pouncing on anyone in the water. • mis on sinu veebilehitseja?
Mozilla v5
Aruande ajalugu
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