#141387: "Default winning score analysis"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
opera
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
opera
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • mis on sinu veebilehitseja?
opera
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • mis on sinu veebilehitseja?
opera
-
• Millist osa BGA kohandamisest ei järgitud
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
opera
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
opera
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
opera
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • mis on sinu veebilehitseja?
opera
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
opera
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • mis on sinu veebilehitseja?
opera
Aruande ajalugu
I'll fix after the holiday.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
