#135959: "Implement "real time" ressources depletion"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • mis on sinu veebilehitseja?
Mozilla v5
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • mis on sinu veebilehitseja?
Mozilla v5
-
• Millist osa BGA kohandamisest ei järgitud
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • mis on sinu veebilehitseja?
Mozilla v5
Aruande ajalugu
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
