#134301: "Option to display points players have received in history log"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Safari v17.5
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Safari v17.5
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• mis on sinu veebilehitseja?
Safari v17.5
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• mis on sinu veebilehitseja?
Safari v17.5
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• Millist osa BGA kohandamisest ei järgitud
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Safari v17.5
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• Milline oli mängu tegevus, mida tahtsid sooritada?
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Safari v17.5
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Safari v17.5
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• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• mis on sinu veebilehitseja?
Safari v17.5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Safari v17.5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• mis on sinu veebilehitseja?
Safari v17.5
Aruande ajalugu
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
