#132258: "Karam system is too easily exploited"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • mis on sinu veebilehitseja?
Mozilla v5
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
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• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • mis on sinu veebilehitseja?
Mozilla v5
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
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• mis on sinu veebilehitseja?
Mozilla v5
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
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• mis on sinu veebilehitseja?
Mozilla v5
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• Millist osa BGA kohandamisest ei järgitud
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • mis on sinu veebilehitseja?
Mozilla v5
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• Milline oli mängu tegevus, mida tahtsid sooritada?
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. -
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
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• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • mis on sinu veebilehitseja?
Mozilla v5
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• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
.
• mis on sinu veebilehitseja?
Mozilla v5
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • mis on sinu veebilehitseja?
Mozilla v5
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
.
• mis on sinu veebilehitseja?
Mozilla v5
Aruande ajalugu
(User) is exploiting the Karma system to join 100s of games and abandon them, ruining the game for the other players.
On July 2 (User) has not been seen online for over a week and was still listed as "playing now" in 159 online games.
(User) returned to the site on July 17, over two weeks later, which means they had abandoned those 159 games as even the longest turn timer is expired at that point.
However, since not all users had removed (User) from their tables, they had many tables where they just had to take their last turn to finish the game, this resulted in the user quickly getting Karma over 50% in one day. They then proceeded to join over a hundred tables, timing out on most of them, but keeping their Karma level up due to the sheer number of tables they are joining.
Currently they are showing 1050 time outs in 1427 recent games, and 557 expulsions. That means they have delayed the game in over two thirds on the tables they have joined, and haven't even finished over 1 out of every 3 tables they have joined.
(User) has now disappeared again as of July 28th, when they were at over 300 active tables.
There is no move ID to include because in the linked table they joined and did not make a single a move. This also appears to be true for most of the 91 tournament tables they are currently involved in.
(User) has ruined 557 recent games, and is currently ruining 260 more, including 91 tournaments, and should be severely restricted in how many active games they are allowed to play in at a time (should be allowed no more than 1).
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
