#132046: "Vill-Villaremen graphic interface"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • mis on sinu veebilehitseja?
Mozilla v5
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • mis on sinu veebilehitseja?
Mozilla v5
-
• Millist osa BGA kohandamisest ei järgitud
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
-
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • mis on sinu veebilehitseja?
Mozilla v5
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Mozilla v5
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
The card works but the interface is currently confusing. I like having all three options available at once, it makes it fast and easy to use. It can be improved, though.
When Vill-Villaremen's action is presented to the player, there are three options. The far left option (Play card) needs to be distinct from the other two, as it isn't immediately obvious to the player that this is the option to "not" use Vill's ability.
It could be larger, or given its own image (Vill's card with a red slash through it, or something) so that it matches the size of the other two. It could be a simply question and prompt above the other two options to separate it and make it more visible and easier to understand as "not" using Vill's action.
Another option is implementing a two step process: first the player is given the option of using Vill's action, then, if they say yes, they are shown the card options available. If they simply select not to use Vill's action then the game can proceed. • mis on sinu veebilehitseja?
Mozilla v5
Aruande ajalugu
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
