#130944: "Reminder / prompt to use stored tiles"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v126
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Millist osa BGA kohandamisest ei järgitud
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Kirjelda kuvamise probleemi. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• mis on sinu veebilehitseja?
Google Chrome v126
Aruande ajalugu
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
