#128986: "Cities & Knights: Road Length Not Updating Correctly"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • mis on sinu veebilehitseja?
Google Chrome v126
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Millist osa BGA kohandamisest ei järgitud
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • mis on sinu veebilehitseja?
Google Chrome v126
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). -
• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • mis on sinu veebilehitseja?
Google Chrome v126
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • mis on sinu veebilehitseja?
Google Chrome v126
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• mis on sinu veebilehitseja?
Google Chrome v126
Aruande ajalugu
Unknown whether building a settlement would also serve to tell the game that the road is continuous.
I added comments to the replay for convenience. The result of this game should have been a victory for Blue and this caused the result of the game to be different.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
