#122275: "Excessive whitespace leads to poor mobile experience"
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v124
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v124
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • mis on sinu veebilehitseja?
Google Chrome v124
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • mis on sinu veebilehitseja?
Google Chrome v124
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• Millist osa BGA kohandamisest ei järgitud
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v124
-
• Milline oli mängu tegevus, mida tahtsid sooritada?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v124
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v124
-
• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • mis on sinu veebilehitseja?
Google Chrome v124
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v124
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • mis on sinu veebilehitseja?
Google Chrome v124
Aruande ajalugu
Concerning whitespace around playerboads, I'm not planning to get of it, because it is fully used when player plays a card. One of the cool features of original game was that player places a card beside his player board by specific side, designating card's color. I think it is cool and unique feature and I wouldn't want to get rid of it.
- player info section reduced;
- your hand always displays in one row.
Please take a look.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
