Kõik teated
Age of Innovation: a Terra Mystica game teatab veast
#119303: "Make the color more clear"
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Mis juhtus? Palun vali alt
Soovitus: minu arvates parandaks järgnev oluliselt mängu rakendamist
Detailne kirjeldus
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
the colors of marker between green, black, brown are too similar to distinguish, hope it could be more clear
• mis on sinu veebilehitseja?
Google Chrome v123
Aruande ajalugu
sosankable • Arendajad ei ole seda soovitust veel analüüsinud:
märts 31 st 2024 15:28 •
Devrsw • Arendajad ei ole seda soovitust veel analüüsinud:
apr 4 th 2024 18:26 • Agreed, black and grey especially are way too close of a color.
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
bunderscore • Arendajad ei ole seda soovitust veel analüüsinud:
apr 5 th 2024 17:43 • As long as we're talking about colors...
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
DaNester • Arendajad ei ole seda soovitust veel analüüsinud:
apr 8 th 2024 2:43 • Agree with all above: the buildings of black/gray are almost indistinguishable, and when available hexes are highlighted, the terrains become very hard to discern as well.
asd123321 • Arendajad ei ole seda soovitust veel analüüsinud:
apr 27 th 2024 1:23 • On the cult board, I see some red ones and the rest are about the same, some dark color
Pompkin • Arendajad ei ole seda soovitust veel analüüsinud:
mai 9 th 2024 16:28 • In the player panels the colors seem to be much darker then the actual player color so if the could be brightened and saturated it would be great. At a first glance red is very brownish which is problematic when there is a brown player color. It also looks like blue has some gray and purple undertones which makes it to similar to gray.
ramgeis • Arendajad ei ole seda soovitust veel analüüsinud:
mai 10 th 2024 21:54 • Also due to very similar colors the buildings are often hard to distinguish from the terrain they are built on so an non-empty hex can easily be overlooked in certain constellations.
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