#118424: "Firewalkers unplayable with fast auction"
Mille kohta see veateade on?
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Mis juhtus? Palun vali alt
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v122
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
-
• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
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• Millist osa BGA kohandamisest ei järgitud
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v122
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• Milline oli mängu tegevus, mida tahtsid sooritada?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v122
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v122
-
• Kirjelda kuvamise probleemi. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • mis on sinu veebilehitseja?
Google Chrome v122
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- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
