#110003: "Randomize seat order when playing a rematch "
Mille kohta see veateade on?
Mis juhtus? Palun vali alt
Mis juhtus? Palun vali alt
Palun kontrolli, kas samal teemal on juba aruanne olemas
Kui jah, siis HÄÄLETAGE selle raporti poolt. Kõige rohkem hääli sisaldavatele aruannetele antakse PRIORITEET!
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Detailne kirjeldus
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• Kui näed ekraanil veateadet, kopeeri see siia.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Kirjelda, mida sa soovisid teha, mida sa tegid ja mis juhtus
• mis on sinu veebilehitseja?
Google Chrome v120
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• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v120
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• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• mis on sinu veebilehitseja?
Google Chrome v120
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• Mis oli ekraanil, kui sind blokeeriti? (Tühi ekraan? Osa mänguliidesest? Veateade?)
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• mis on sinu veebilehitseja?
Google Chrome v120
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• Millist osa BGA kohandamisest ei järgitud
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Kas reeglite rikkumist on mängu taasesitusel näha? Kui jah, siis mitmendal käigul?
• mis on sinu veebilehitseja?
Google Chrome v120
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• Milline oli mängu tegevus, mida tahtsid sooritada?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Mida püüdsid teha, et seda mängu tegevust käivitada?
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• Mis juhtus, kui seda proovisite (veateade, mängu olekuriba teade, ...)?
• mis on sinu veebilehitseja?
Google Chrome v120
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• Millises mängu etapis esines probleem (Mis oli selle mänguetapi instruktsioon)?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• Mis juhtus, kui proovisite sooritada seda mängu käiku (veateade, mängu olekuriba sõnum, ...)?
• mis on sinu veebilehitseja?
Google Chrome v120
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• Kirjelda kuvamise probleemi. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• mis on sinu veebilehitseja?
Google Chrome v120
-
• Palun kopeeri/kleebi kuvatud tekst inglise keeles, mitte sinu oma keeles. Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
-
• Kas see tekst on kättesaadav tõlkesüsteemis ? Kui jah, kas see on tõlgitud rohkem kui 24 tundi tagasi?
• mis on sinu veebilehitseja?
Google Chrome v120
-
• Palun selgita oma ettepanekut täpselt ja lühidalt, et oleks võimalikult lihtne mõista, mida silmas pead.
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• mis on sinu veebilehitseja?
Google Chrome v120
Aruande ajalugu
As game developers, we can control aspects of the game's specific implementation. We're not BGA employees, so we have no access to configure servers, elo ranking, turn timeouts, connectivity, etc.
Closing as not a game bug, but feel free to file a bug on the site level if this is a recurring problem for you.
That may be, but bear with me as I think I've found something worth trying. Specifically it looks like you have a variable available to you as devs:
> I believe the site already does what you're requesting when you do a rematch...maybe this should be marked as implemented?
No, we did make this game with the rematch button, and it did claim in the log that "Rematch with the exact same players detected: player order has been swapped." But, this is not true, they put us in the same seats. [This forum post](forum.boardgamearena.com/viewtopic.php?p=157139#p157139) says that what that message really means (contrary to its plain English) is that the player positions are identical but the first player has rotated by one. For a simultaneous-action game such as this, that means nothing changes at all. :(
Another message in that thread suggests that you can disable this rotation behavior: en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php#Disable_player_rotation_in_case_of_rematch
> // When doing a rematch, the player order is swapped using a "rotation" so the starting player is not the same
> // If you want to disable this, set this to true (even if the comment in your game file say the opposite).
> 'disable_player_order_swap_on_rematch' => false,
What would you like changed within the game's implementation given that we have no way of knowing whether this is a rematch?
I may have that wrong, but at the very least swapping order is useless for this game, if not actively counterproductive.
Here are some other threads I dug up about this:
forum.boardgamearena.com/viewtopic.php?p=45229#p45229 shows when it was originally implemented, mainly to appease players of 2p games, but affecting everyone
forum.boardgamearena.com/viewtopic.php?p=46949#p46949 shows the same site-wide dev defending the deterministic ordering, on the grounds that lots of people asked for it (linking back to the first thread).
But again, in the case of The Great Split, there is no upside to this turn order rotation, so IMO `disable-player-order-swap = True` will be a big improvement for your players.
Your second link even supports what I'm saying: This is controlled by BGA, not by individual game implementations.
What would you like changed *within this game's implementation* given that we have no way of knowing whether this is a rematch?
One step towards this goal is to turn off this (IMO ill-conceived) seat rotation feature. I suspect that would randomize all seatings, which is what I prefer, but even if it only shuffled us around some of the time, that would be an improvement.
Lisa midagi sellele raportile
- Teine laua ID / käigu ID
- Kas F5 lahendas probleemi?
- Kas probleem esines mitmel korral? Igal korral?
- Kui sul on sellest veast ekraanipilt (hea tava), saad kasutada Imgur.com selle üleslaadimiseks ja lingi siia kopeerida.
